Module |
|
Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h |
Include |
#include "EditableMesh.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Editable Mesh")
FPolygonID GetPolygonInGroup
(
const FPolygonGroupID PolygonGroupID,
const int32 PolygonNumber
) const
Returns the given indexed polygon in this polygon group