UEditableMesh::RemapOctreeIDs

Given a set of index remappings, fixes up references in the octree

Windows
MacOS
Linux

References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h

Include

#include "EditableMesh.h"

Syntax

void RemapOctreeIDs
(
    const FElementIDRemappings & Remappings
)

Remarks

Given a set of index remappings, fixes up references in the octree

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