UEditableMesh::SplitVertexInstanceInPolygons

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References

Module

EditableMesh

Header

/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h

Include

#include "EditableMesh.h"

Syntax

void SplitVertexInstanceInPolygons
(
    const FVertexInstanceID VertexInstanceID,
    const TArray< FPolygonID > & PolygonIDs
)

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