Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h |
Include |
#include "EditorStaticMeshLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FEditorScriptingMeshReductionSettings
Name | Description | ||
---|---|---|---|
|
float |
PercentTriangles |
Percentage of triangles to keep. Ranges from 0.0 to 1.0: 1.0 = no reduction, 0.0 = no triangles. |
|
float |
ScreenSize |
ScreenSize to display this LOD. Ranges from 0.0 to 1.0. |
Name | Description | |
---|---|---|
|
FEditorScriptingMeshReductionSettings() |