Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h |
Include |
#include "EditorAssetLibrary.h" |
Source |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp |
Check if there any asset that exist in the directory.
True if there is any assets.
Parameter |
Description |
---|---|
DirectoryPath |
Long Path Name of the directory. |