UEditorAssetLibrary::RemoveMetadataTag

Remove the given tag from a loaded asset's metadata.

Windows
MacOS
Linux

References

Module

EditorScriptingUtilities

Header

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h

Include

#include "EditorAssetLibrary.h"

Source

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Metadata")
static void RemoveMetadataTag
(
    UObject * Object,
    FName Tag
)

Remarks

Remove the given tag from a loaded asset's metadata.

Parameters

Parameter

Description

Object

The object from which to retrieve the metadata.

Tag

The tag to remove from the metadata.

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