Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h |
Include |
#include "EditorAssetLibrary.h" |
Source |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp |
Save the packages the assets live in. All objects that live in the package will be saved. Will try to checkout the files.
True if the operation succeeds.
Parameter |
Description |
---|---|
AssetToSaves |
Assets that we want to save. |
bOnlyIfIsDirty |
Only checkout asset that are dirty. |