UEditorFilterLibrary::ByActorTag

Filter the array by Tag the Actor contains

Windows
MacOS
Linux

References

Module

EditorScriptingUtilities

Header

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorFilterLibrary.h

Include

#include "EditorFilterLibrary.h"

Source

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorFilterLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Utilities | Filter",
          Meta=(DisplayName="Filter by Actor Tag", DeterminesOutputType="TargetArray"))
static TArray< class AActor * > ByActorTag
(
    const TArray< class AActor * > & TargetArray,
    FName Tag,
    EEditorScriptingFilterType FilterType
)

Remarks

Filter the array by Tag the Actor contains

Returns

The filtered list.

Parameters

Parameter

Description

TargetArray

Array of Actor to filter. The array will not change.

Tag

The exact name of the Tag the actor contains.

FilterType

Should include or not the array's item if it respects the condition.

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