UEditorFilterLibrary::BySelection

Filter the array based on Object's selection.

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MacOS
Linux

References

Module

EditorScriptingUtilities

Header

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorFilterLibrary.h

Include

#include "EditorFilterLibrary.h"

Source

/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorFilterLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Utilities | Filter",
          Meta=(DisplayName="Filter by Selection", DeterminesOutputType="TargetArray"))
static TArray< class AActor * > BySelection
(
    const TArray< class AActor * > & TargetArray,
    EEditorScriptingFilterType FilterType
)

Remarks

Filter the array based on Object's selection.

Returns

The filtered list.

Parameters

Parameter

Description

TargetArray

Array of Object to filter. The array will not change.

FilterType

Should include or not the array's item if it respects the condition.

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