Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorSkeletalMeshLibrary.h |
Include |
#include "EditorSkeletalMeshLibrary.h" |
Source |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorSkeletalMeshLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Editor Scripting | SkeletalMesh")
static int32 GetNumVerts
(
USkeletalMesh * SkeletalMesh,
int32 LODIndex
)
Get number of mesh vertices for an LOD of a Skeletal Mesh
Number of vertices. Returns 0 if invalid mesh or LOD index.
Parameter |
Description |
---|---|
SkeletalMesh |
Mesh to get number of vertices from. |
LODIndex |
Index of the mesh LOD. |