Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h |
Include |
#include "EditorStaticMeshLibrary.h" |
Source |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Editor Scripting | StaticMesh")
static TArray< float > GetLodScreenSizes
(
UStaticMesh * StaticMesh
)
Get an array of LOD screen sizes for evaluation.
array of LOD screen sizes.
Parameter |
Description |
---|---|
StaticMesh |
Mesh to process. |