Module |
|
Header |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h |
Include |
#include "EditorStaticMeshLibrary.h" |
Source |
/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | StaticMesh")
static int32 GetSimpleCollisionCount
(
UStaticMesh * StaticMesh
)
Get number of simple collisions present on a static mesh.
An integer representing the number of simple collisions on the input static mesh. An negative value indicates that the command could not be executed. See log for explanation.
Parameter |
Description |
---|---|
StaticMesh |
Mesh to query on. |