| UObjectBase
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Module |
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Header |
/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h |
Include |
#include "EditorTestsUtilityLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UEditorTestsUtilityLibrary : public UBlueprintFunctionLibrary
Blueprint library for altering and analyzing animation / skeletal data
Name | Description | ||
---|---|---|---|
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BakeMaterialsForComponent ( |
Bakes out material in-place for the given set of static mesh components using the MaterialMergeOptions |
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MergeStaticMeshComponents ( |
Merges meshes and bakes out materials into a atlas-material for the given set of static mesh components using the MergeSettings |