FFractureEditorMode::FrustumSelect

Lets each mode/tool handle frustum selection in its own way.

Windows
MacOS
Linux

Override Hierarchy

FEdMode::FrustumSelect()

FFractureEditorMode::FrustumSelect()

References

Module

FractureEditor

Header

/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h

Include

#include "FractureEditorMode.h"

Source

/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Private/FractureEditorMode.cpp

Syntax

virtual bool FrustumSelect
(
    const FConvexVolume & InFrustum,
    FEditorViewportClient * InViewportClient,
    bool InSelect
)

Remarks

Lets each mode/tool handle frustum selection in its own way.

Returns

true if something was selected/deselected, false otherwise.

Parameters

Parameter

Description

InFrustum

The selection box to use, in worldspace coordinates.

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