FFractureEditorModeToolkit::CreateNewGeometryActor

Windows
MacOS
Linux

References

Module

FractureEditor

Header

/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorModeToolkit.h

Include

#include "FractureEditorModeToolkit.h"

Source

/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Private/FractureEditorModeToolkit.cpp

Syntax

AGeometryCollectionActor * CreateNewGeometryActor
(
    const FString & Name,
    const FTransform & Transform,
    bool AddMaterials
)

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