FAsset

Windows
MacOS
Linux

Inheritance Hierarchy

FNoncopyable

FAsset

References

Module

GLTFCore

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFAsset.h

Include

#include "GLTFAsset.h"

Syntax

struct FAsset : public FNoncopyable

Variables

Functions

Name Description

Public function

void

 

Clear

(
    uint32 BinBufferKBytes,
    uint32 ExtraBinBufferKBytes
)

Will clear the asset's buffers.

Only reserves buffers if they had any existing data.

Public function

void

 

GenerateNames

(
    const FString& Prefix
)

Will generate names for any entities(nodes, meshes, etc.) that have the name field missing.

Public function

void

 

GetRootNodes

(
    TArray< int32 >& NodeIndices
)

Finds the indices for the nodes which are root nodes.

Public function Const

EValidationC...

 

ValidationCheck()

Returns EValidationCheck::Valid if the asset passes the post-import validation checks.

Enums

Name

Description

Public enum

EValidationCheck

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