FBufferView

Windows
MacOS
Linux

References

Module

GLTFCore

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFAccessor.h

Include

#include "GLTFAccessor.h"

Syntax

struct FBufferView

Variables

Name Description

Public variable

const FBuffer &

 

Buffer

Public variable

const uint32

 

ByteLength

Public variable

const uint32

 

ByteOffset

Public variable

const uint32

 

ByteStride

If zero then accessor elements are tightly packed, i.e., effective stride equals the size of the element

Constructors

Name Description

Public function

FBufferView

(
    const FBuffer& InBuffer,
    uint32 InOffset,
    uint32 InLength,
    uint32 InStride
)

Functions

Name Description

Public function Const

const uint8 ...

 

DataAt

(
    uint32 Offset
)

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