Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h |
Include |
#include "AbilitySystemDebugHUD.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp |
void DrawWithBackground
(
UFont * InFont,
const FString & Text,
const FColor & TextColor,
EAlignHorizontal::Type HAlign,
float & OffsetX,
EAlignVertical::Type VAlign,
float & OffsetY,
float Alpha
)
Main HUD update loop