AGameplayCueNotify_Actor::GameplayCueFinishedCallback

Called when the GC is finished.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h

Include

#include "GameplayCueNotify_Actor.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp

Syntax

virtual void GameplayCueFinishedCallback()

Remarks

Called when the GC is finished. It may be about to go back to the recyle pool, or it may be about to be destroyed.

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