AGameplayCueNotify_Actor::K2_HandleGameplayCue

Generic Event Graph event that will get called for every event type

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h

Include

#include "GameplayCueNotify_Actor.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category="GameplayCueNotify",
          DisplayName="HandleGameplayCue", Meta=(ScriptName="HandleGameplayCue"))
void K2_HandleGameplayCue
(
    AActor * MyTarget,
    EGameplayCueEvent::Type EventType,
    const FGameplayCueParameters & Parameters
)

Remarks

Generic Event Graph event that will get called for every event type

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