AGameplayCueNotify_Actor::ReuseAfterRecycle

Called when we are about to reuse the GC.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h

Include

#include "GameplayCueNotify_Actor.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp

Syntax

virtual void ReuseAfterRecycle()

Remarks

Called when we are about to reuse the GC. Should undo anything done in Recycle like hiding the actor

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