AGameplayAbilityTargetActor::ConfirmTargeting

Outside code is saying 'stop and just give me what you have.' Returns true if the ability accepts this and can be forgotten.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h

Include

#include "Abilities/GameplayAbilityTargetActor.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
virtual void ConfirmTargeting()

Remarks

Outside code is saying 'stop and just give me what you have.' Returns true if the ability accepts this and can be forgotten.

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