AGameplayAbilityTargetActor::EndPlay

Overridable function called whenever this actor is being removed from a level

Windows
MacOS
Linux

Override Hierarchy

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h

Include

#include "Abilities/GameplayAbilityTargetActor.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Overridable function called whenever this actor is being removed from a level

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