ReticleParams

Parameters for world reticle. Usage of these parameters is dependent on the reticle.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Meta=(ExposeOnSpawn=true), Category=Targeting)
FWorldReticleParameters ReticleParams

Remarks

Parameters for world reticle. Usage of these parameters is dependent on the reticle.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss