AGameplayAbilityTargetActor_Trace::ClipCameraRayToAbilityRange

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h

Include

#include "Abilities/GameplayAbilityTargetActor_Trace.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Trace.cpp

Syntax

static bool ClipCameraRayToAbilityRange
(
    FVector CameraLocation,
    FVector CameraDirection,
    FVector AbilityCenter,
    float AbilityRange,
    FVector & ClippedPosition
)

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