| AActor::IsNetRelevantFor()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h |
Include |
#include "Abilities/GameplayAbilityWorldReticle.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle.cpp |
Checks to see if this actor is relevant for a specific network connection
bool - true if this actor is network relevant to the client associated with RealViewer
Parameter |
Description |
---|---|
RealViewer |
is the "controlling net object" associated with the client for which network relevancy is being checked (typically player controller) |
ViewTarget |
is the Actor being used as the point of view for the RealViewer |
SrcLocation |
is the viewing location |