FAbilityEndedData::FAbilityEndedData

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h

Include

#include "Abilities/GameplayAbilityTypes.h"

Syntax

FAbilityEndedData
(
    UGameplayAbility * InAbility,
    FGameplayAbilitySpecHandle InHandle,
    bool bInReplicateEndAbility,
    bool bInWasCancelled
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss