Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
Include |
#include "Abilities/GameplayAbilityTargetTypes.h" |
void Add
(
FGameplayAbilityTargetData * DataPtr
)
Adds a new target data to handle, it must have been created with new