FGameplayAbilityTargetDataHandle::Get

Returns data at index, or nullptr if invalid

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h

Include

#include "Abilities/GameplayAbilityTargetTypes.h"

Syntax

FGameplayAbilityTargetData * Get
(
    int32 Index
)

Remarks

Returns data at index, or nullptr if invalid

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