FGameplayAbilityTargetData_ActorArray::GetActors

Returns all actors targeted, almost always overridden

Windows
MacOS
Linux

Override Hierarchy

FGameplayAbilityTargetData::GetActors()

FGameplayAbilityTargetData_ActorArray::GetActors()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h

Include

#include "Abilities/GameplayAbilityTargetTypes.h"

Syntax

virtual TArray< TWeakObjectPtr< AActor > > GetActors() const

Remarks

Returns all actors targeted, almost always overridden

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