| FGameplayAbilityTargetData::SetActors()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
Include |
#include "Abilities/GameplayAbilityTargetTypes.h" |
virtual bool SetActors
(
TArray< TWeakObjectPtr< AActor >> NewActorArray
)
Modify the actor list