FGameplayAbilityTargetData_LocationInfo::GetScriptStruct

Returns the serialization data, must always be overridden

Windows
MacOS
Linux

Override Hierarchy

FGameplayAbilityTargetData::GetScriptStruct()

FGameplayAbilityTargetData_LocationInfo::GetScriptStruct()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h

Include

#include "Abilities/GameplayAbilityTargetTypes.h"

Syntax

virtual UScriptStruct * GetScriptStruct() const

Remarks

Returns the serialization data, must always be overridden

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