Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
Include |
#include "Abilities/GameplayAbilityTargetTypes.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp |
FGameplayAbilityTargetDataHandle MakeTargetDataHandleFromActors
(
const TArray< TWeakObjectPtr< AActor >> & TargetActors,
bool OneActorPerHandle
) const
Initializes new actor list target data, and sets this as the origin