FGameplayTargetDataFilter::InitializeFilterContext

Initializes SelfActor

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetDataFilter.h

Include

#include "Abilities/GameplayAbilityTargetDataFilter.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetDataFilter.cpp

Syntax

void InitializeFilterContext
(
    AActor * FilterActor
)

Remarks

Initializes SelfActor

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