FOnGameplayAbilityStateEnded
Used to notify ability state tasks that a state is being ended
typedef TMulticastDelegate_OneParam< void, FName > FOnGameplayAbilityStateEnded
Module
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GameplayAbilities
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Header
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/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h
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Include
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#include "Abilities/GameplayAbility.h"
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Used to notify ability state tasks that a state is being ended
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