EAbilityTaskNetSyncType

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_NetworkSyncPoint.h

Include

#include "Abilities/Tasks/AbilityTask_NetworkSyncPoint.h"

Syntax

enum EAbilityTaskNetSyncType
{
    BothWait,
    OnlyServerWait,
    OnlyClientWait,
}

Values

Name

Description

BothWait

Both client and server wait until the other signals

OnlyServerWait

Only server will wait for the client signal.

OnlyClientWait

Only client will wait for the server signal.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss