Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask.h |
Include |
#include "Abilities/Tasks/AbilityTask.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask.cpp |
bool IsForRemoteClient() const
Returns true if we are executing the ability on the server for a non locally controlled client