UAbilityTask_Repeat::RepeatAction

Start a task that repeats an action or set of actions.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_Repeat.h

Include

#include "Abilities/Tasks/AbilityTask_Repeat.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_Repeat.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|Tasks",
          Meta=(HidePin="OwningAbility", DefaultToSelf="OwningAbility", BlueprintInternalUseOnly="TRUE"))
static UAbilityTask_Repeat * RepeatAction
(
    UGameplayAbility * OwningAbility,
    float TimeBetweenActions,
    int32 TotalActionCount
)

Remarks

Start a task that repeats an action or set of actions.

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