Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h |
Include |
#include "Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void OnGameplayEffectStackChange
(
FActiveGameplayEffectHandle Handle,
int32 NewCount,
int32 OldCount
)