UAbilityTask_WaitOverlap::OnHitCallback

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h

Include

#include "Abilities/Tasks/AbilityTask_WaitOverlap.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void OnHitCallback
(
    UPrimitiveComponent * HitComp,
    AActor * OtherActor,
    UPrimitiveComponent * OtherComp,
    FVector NormalImpulse,
    const FHitResult & Hit
)

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