Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h |
Include |
#include "Abilities/Tasks/AbilityTask_WaitOverlap.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void OnHitCallback
(
UPrimitiveComponent * HitComp,
AActor * OtherActor,
UPrimitiveComponent * OtherComp,
FVector NormalImpulse,
const FHitResult & Hit
)