ActivationRequiredTags

This ability can only be activated if the activating actor/component has all of these tags

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Tags, Meta=(Categories="OwnedTagsCategory"))
FGameplayTagContainer ActivationRequiredTags

Remarks

This ability can only be activated if the activating actor/component has all of these tags

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