| UObject::CallRemoteFunction()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h |
Include |
#include "Abilities/GameplayAbility.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp |
virtual bool CallRemoteFunction
(
UFunction * Function,
void * Parms,
FOutParmRec * OutParms,
FFrame * Stack
)
Call the actor's function remotely
Parameter |
Description |
---|---|
Function |
function to call |
Parameters |
arguments to the function call |
Stack |
stack frame for the function call |