UGameplayAbility::GetNetSecurityPolicy

Where should an ability execute on the network? Provides protection from clients attempting to execute restricted abilities.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h

Include

#include "Abilities/GameplayAbility.h"

Syntax

EGameplayAbilityNetSecurityPolicy::Type GetNetSecurityPolicy() const

Remarks

Where should an ability execute on the network? Provides protection from clients attempting to execute restricted abilities.

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