MakeOutgoingGameplayEffectSpec

Overload list

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Name Description

Public function Const UFunction BlueprintCallable, Category

FGameplayEff...

 

MakeOutgoingGameplayEffectSpec

(
    TSubclassOf< UGameplayEffect > Game...,
    float Level
)

Convenience method for abilities to get outgoing gameplay effect specs (for example, to pass on to projectiles to apply to whoever they hit)

Public function Virtual Const

FGameplayEff...

 

MakeOutgoingGameplayEffectSpec

(
    const FGameplayAbilitySpecHandle Ha...,
    const FGameplayAbilityActorInfo...,
    const FGameplayAbilityActivationInf...,
    TSubclassOf< UGameplayEffect > Game...,
    float Level
)

Native version of above function

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