UGameplayAbility::MakeTargetLocationInfoFromOwnerActor

Target Data Creates a target location from where the owner avatar is

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h

Include

#include "Abilities/GameplayAbility.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Ability)
FGameplayAbilityTargetingLocationInfo MakeTargetLocationInfoFromOwnerActor()

Remarks

Target Data

Creates a target location from where the owner avatar is

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