Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h |
Include |
#include "Abilities/GameplayAbility.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp |
virtual void NotifyAvatarDestroyed()
Called to inform the ability that the AvatarActor has been replaced. If the ability is dependent on avatar state, it may want to end itself.