[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Advanced)
TEnumAsByte< EGameplayAbilityReplicationPolicy::Type > ReplicationPolicy
Protected properties
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Advanced)
TEnumAsByte< EGameplayAbilityReplicationPolicy::Type > ReplicationPolicy
Protected properties