GameplayEffectClassesWhileAnimating

GameplayEffects to apply and then remove while the animation is playing

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=MontageAbility)
TArray< TSubclassOf< UGameplayEffect > > GameplayEffectClassesWhileAnimating

Remarks

GameplayEffects to apply and then remove while the animation is playing

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