EGameplayCueExecutionOptions

Options to specify what parts of gameplay cue execution should be skipped

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h

Include

#include "GameplayCueManager.h"

Syntax

enum EGameplayCueExecutionOptions
{
    Default              = 0,
    IgnoreInterfaces     = 0x00000001,
    IgnoreNotifies       = 0x00000002,
    IgnoreTranslation    = 0x00000004,
    IgnoreSuppression    = 0x00000008,
    IgnoreDebug          = 0x00000010,
}

Values

Name

Description

Default

Default options, check everything.

IgnoreInterfaces

Skip gameplay cue interface check.

IgnoreNotifies

Skip spawning notifies.

IgnoreTranslation

Skip tag translation step.

IgnoreSuppression

Ignores suppression check, always spawns.

IgnoreDebug

Don't show debug visualizations.

Remarks

Options to specify what parts of gameplay cue execution should be skipped

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