EGameplayEffectDurationType

Gameplay effect duration policies

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Syntax

enum EGameplayEffectDurationType
{
    Instant,
    Infinite,
    HasDuration,
}

Values

Name

Description

Instant

This effect applies instantly

Infinite

This effect lasts forever

HasDuration

The duration of this effect will be specified by a magnitude

Remarks

Gameplay effect duration policies

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